Creating animation components using Director
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Director is a tool for multimedia creation based on
VideoWorks, one of the very first Macintoh programs. Director is
currently the most popular tool for interactive CD-ROMs, and
through a new technology called Shockwave it can now be used to enhance
Web pages.
Director comprises two distinct layers of features:
- 2-D Animation: the process of creating several slightly
different pictures which, when displayed in rapid sequence, create
for the viewer the illusion of motion. Director includes capabilities
for painting the individual pictures, and
- Interactive
Multimedia: gathering and integrating elements of various kinds
(text, video, sound, etc.), with the addition of controls that allow the
viewer to determine the course of the presentation.
For our
project, we will use Director's animation features to create Shockwave
files that will be displayed in our web pages.
Basic Operation:
- Set the computer display to 256 colors, so that your
pictures will be automatically set to 8 bits per pixel of color content
(this will reduce file size). You can use the Control Strip (displayed
by clicking on the tab "protruding" from the margin of the
screen):
- Open the windows you will need for this
first part of the animation process:
- If necessary, use
the Cast and Paint commands in the Window menu. All other windows can be
closed.
- Set the width and height of the animation to a small
size for quicker download:
- Use the
Modify-->Movie-->Properties command to display the Movie Properties dialog
- Set the Width to 240 and the Height to 160; the
Left location to 0 and the Top location to 20; leave Default Palette at
"System - Mac".
- If necessary, you can choose a slightly larger size, but keep in mind that this will increase the file size. In no case go beyond 320 x 240.
- Leave the three check boxes at the bottom of the
dialog unchecked. Click 'OK'.
Animation contents
- Avoid registration problems by animating characters that
fly or swim. Walking characters must be aligned with the ground
accurately to yield convincing motions.
- Minimize the length of the
animation by making sure that the beginning and the end of the motion
are the same. This allows you to loop the animation (i.e., play
it indefinitely), thus getting greater mileage from a small file.
Import images
- If you want to add pictures from
outside sources (e.g., from the scanner) to your animation, use the
File-->Import command:
- Select "Pictures"
from the Show pop-up menu, and make sure that "Link To File" is
unchecked.
- Look for the picture file on the disk, and click on
its name to select it; then click 'Import'.
- Director may display the Image Options dialog. If it does, choose the lowest of the two Color Depth values displayed (or either one if they are the same); choose 'System - Mac' for 'Remap'. If 'Image' Color Depth is higher than 'Stage' Color Depth, then check 'Dither'. If all of your images have the same color settings, check 'Same Settings...'. Click 'OK'.
- If any pictures do not show up in the list
of files, they were probably not saved in a format that Director understands. You can use
Photoshop to open them, then use the Save As command to convert them to
PICTs.
- After importing, thumbnails of the images will appear in
the Internal Cast window (if necessary, display it using the Cast command in the Window menu). Double-clicking the thumbnail opens the picture in the Paint window, where it can be modified as needed.
Paint images
- To create new
animation images, click on the "+" button at the top-left of the Paint
window. This will create a blank new cast member.
- Use the painting tools in
the Paint window's toolbox (similar to the toolbox in Photoshop) to
create your picture.
- To change type of brush, double-click on the Paintbrush tool in the toolbox to display the Brush Settings dialog.
Pick a new size and shape by double-clicking on your choice in the grid.
- Select the color to
paint with by clicking and holding on the foreground color swatch in the toolbox,
then sliding the cursor over to select the new color in the palette:
- If you need to erase everything and start
over, double-click the Eraser tool in the toolbox:
- For pictures representing the
various positions of an animation character, it is helpful to modify a
copy of the previous picture rather than start from scratch each time.
- In the Internal Cast window, click on the thumbnail of the picture you
want to duplicate.
- Use the Duplicate command in the Edit
menu.
- You may also want to see previous and/or following positions as you draw. Display the Onion Skin palette using the View menu, then click on the first button on the left of the palette to turn Onion Skin on. Use the second and third controls from the left to select how many previous/following images you want to see. This only works if your pictures appear sequentially in the Internal Cast window.
Additional Info:
- While using
Director, view its online documentation with the Director Help command in the Help ('?') menu.
- The Art Computer Graphics program of Fullerton College offers a
class dealing at great length with Director animations,
ACG162-Intro to Multimedia for Macintosh. Look it up in
our class schedules..
Copyright 1997 by Sandro Corsi. Last modified 9 MAR 97